I also opened a support ticket with them about a crash that they fixed in a few days in one of their nightly builds, which are more or less necessary to install to have a proper experience with the program. With V-Ray 5 for Houdini, update 1, the V-Ray delegate entered an official public Beta - most V-Ray features are. They should be able to do that, considering everything that have done to get the plugin working as well as it does. The Hydra delegate that ships with V-Ray for Houdini is able to work both as an interactive render delegate for Houdini’s Solaris viewport, and as a standalone tool for final batch rendering through Houdini’s husk executable. Bring in volume grid caches from Houdini, FumeFX and Phoenix FD. I hope they continue in this direction, and I think that the Houdini plugin has a lot of potential, if they can address some of your basic feature complaints. V-Ray 6 brings a whole new rendering experience to Cinema 4D. But I also think the parts that work are pretty clear, and they are doing a good job of maintaining their image of having a very polished user experience without sacrificing features. There are definitely some funny aspects to the plugin, and a few undeveloped areas so I understand avoiding it in production for now. I have for the most part been impressed with the implementation. Granted I am not a rendering wizard and the scenes I am working with can be pretty simple. I've been using vray for Houdini for a few months, since it offers a few very minor features that are a little bit easier to implement than in redshift or karma or 3delight, for example. I'm so surprised by all this, don't they want customers? I thought this was a top-tier render engine used by many high end VFX studios. Time to first pixel and some IPR responsiveness in some quick initial testing is yielding worse results that both Arnold and Karma.This doesn't bode well for Vray integration with so little user interaction. Based on the Vray forums they have 49 topics (at time of writing) on Solaris/USD.V-Ray 6 can produce useful renders at any stage of production, showing results of procedural effects from look dev to final pixel. Some brief interaction with customer service has been a horrible experience. V-Ray 6 for Houdini, a new update to Chaos Group’s production renderer for complex VFX and animation, has full support for Houdini 19.5 and Solaris.We had to modify they're own files so that it even works with Houdini Solaris while other render engines are loaded.Like theshizon just mentioned, I too have now realized that I can't even post on the forums to ask questions and get user or vray support.Allowing time to R&D and make a decision. No-one can assess whether a render engine is worth investing in with just a 1 month trial.Īrnold (for example) you can keep using with a watermark. They don't provide a watermarked trial version.I had just been tasked with assessing Vray as a potential render engine for our studio. It’s the most full-featured 3D rendering software available.It's interesting to hear everyone's thoughts! This update elevates the skin shading workflow, provides enhanced control over lighting, introduces new procedural cloud options, streamlines cross-team collaboration, and accelerates rendering. V-Ray equips you with a complete set of lighting, shading, and rendering tools. V-Ray 6 for Houdini, Update 1, empowers artists to break free from artistic boundaries and bring their ideas to life with a suite of powerful new tools. ACEScg support is new in V-Ray 5, joining other industry standards like Alembic, OpenVDB, and OpenColorIO.Ĭreative control to render anything imaginable.īring your projects to life with the right tools for the job. ![]() V-Ray works seamlessly with Houdini and enables smooth scene exchange with other DCC applications. With V-Ray’s distributed rendering, you can render a single image across multiple machines. You can take full advantage of your hardware rendering on multiple CPUs, & GPUs, or both. Octane and VRAY GPU Benchmarks are easy to download, the Redshift. V-Ray’s adaptive ray tracing is highly optimized for superior speed and scalability. You upload or save it as a text / CSV file.Octane 2.0 consists of 17 tests. In 2017, V-Ray received a Sci-Tech Academy Award for its contribution to photorealistic visual effects.įast and scalable to help you meet tight deadlines. It’s been used by the world’s leading studios to render over 300 television series and feature films. V-Ray’s performance is production-proven. Seamlessly integrated in Houdini, it enables smooth scene exchange and iterations between Houdini and other DCC applications.Īcademy Award-winning ray tracing technology. It comes with all the tools artists need to render amazing-looking procedural effects. V-Ray for Houdini is a production-proven CPU & GPU rendering software for high-end VFX and animation.
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